Galileo Summer Quest
Mobile Game Design
Campers will learn the basics of the game development program Construct 2, exploring genres from platformer to endless runner. They’ll brainstorm and develop every aspect of your custom game—world design, gameplay and rule coding—working individually or as part of a team. Campers will swap their game with other designers for beta testing, then tweak it so it’s playable on any computer or mobile device.
Campers will get a kick-start with a hands-on activity where they’ll need to be courageous and design a live action game within a few minutes—silly and creative ideas encouraged! Next, campers will learn some foundational knowledge about game design, then spend the rest of the day creating two games: a simple side-to-side scroller, and an endless runner-type game.
Ask your camper: How did it feel to take a risk and jump into game design right away? What did you learn?
Campers will further their knowledge in Construct 2 by building a new game type similar to Super Mario—the platformer. After a tutorial, they’ll take on one of three challenges to create a new game mechanic that will test all of the knowledge they’ve learned to this point. Campers will flex their visionary muscles by imagining new and out-of-the-box ideas for their own custom-made game.
Ask your camper: What visionary game ideas did you come up with today?
Campers will officially start their final projects today. It will be up to them to figure out how to make their vision a reality, so campers will practice being collaborative by offering their support to others, and seeking support themselves when they come across challenges. They’ll build the basic structure of their game and receive a tutorial on how to create their own pixel animations and music.
Ask your camper: What type of game are you creating for your final project? What’s your core game loop?
Campers will set goals for themselves based on their progress from yesterday, and continue working on their final projects. They’ll practice being determined as they strive to stay focused and get their game ready to play and test by the end of the day.
Ask your camper: What goals have you set to achieve your vision for your final project?
Campers will start today being reflective by evaluating the state of their game one more time, then crafting some final goals to complete their work. They’ll integrate a couple more sprites and a bit of pseudocode to make their games playable on mobile devices, which they’ll get to test in class. By the end of the day, they’ll upload their final projects onto Dropbox.
Ask your camper: Did your final project come out as you envisioned? If you had another day to work on your final project, would you change or add anything?
Activities and outings to build on this week's experiences
Explore an existing passion—or try something new—at DIY.org, an online community for kids to challenge their inner game developers and so much more.
Practice design thinking as you create and share your own video games at Gamestar Mechanic.
Bay Area: Visit the Museum of Art and Digital Entertainment (the MADE) in Oakland to explore historically significant video games and participate in a free coding workshop using Scratch.
SoCal: Keep the collaboration and if/then logic going by finding a group of like-minded folks at a nearby Coder Dojo.
Galileo Innovation Approach
The Galileo Innovation Approach® (GIA) is our guiding principle. The GIA is at the core of every activity your kids do at camp, from Pre-K all the way to 8th grade. Having a Galileo Innovator’s Mindset, Process and Knowledge makes a lasting impact on the way children think, explore and create.
1. The Innovator's mindset: how Galileo innovators approach the world
I am Visionary
I am Courageous
I am Collaborative
I am Determined
I am Reflective
2. The Innovator’s Knowledge:What Galileo innovators need to understand
Concepts and Facts
Skills and Techniques
Audience and Environment
3. The Innovator’s Process:How Galileo innovators innovate