Road Trip Adventure
Stars (1st & 2nd grade)
Road Trip Adventure
Art & Engineering Along Route 66
This week in Science, Stars will hightail it down the highway in a slingshot car. They’ll engineer a rubber band-powered ride designed to withstand a rollover test and traverse a variety of terrains.
In Art, campers will start their trip down Route 66 inspired by the waterfront at their point of departure: Chicago. They’ll draw oil pastel cityscapes inspired by the Chicago skyline and practice being determined to transfer it onto the bottom half of their paper, creating a mirrored reflection of the city in the waterfront below. Campers will paint over everything with watercolor, illuminating their drawing against the dark night sky.
In Science, campers will learn about early car designs of the 1930’s and build a car that’s launched by a rubber band. They’ll practice being reflective as they create a seat belt out of pipe cleaners that will restrain their passenger (a plastic egg) as the car is launched with the power of its rubber band.
Ask your camper: What did you find challenging about drawing a city skyline? What materials did you use in your artwork?
In Art, campers will pull off Route 66 to visit the Museum of Contemporary Native Arts in Santa Fe, New Mexico. They’ll be inspired by Lloyd Kiva New—a Native American textile and fashion designer—as they design a book bag over the next two days. Campers will go on a color scavenger hunt to find two colors in photographs of the New Mexican landscape, then carefully mix paint to match the colors they chose. These colors will create the base for their bag.
In Science, campers will build a roll cage out of straws that protects their slingshot car when it’s flipped over in a rollover test. They’ll be reflective as they carefully look for bending in their roll cage design and add triangles to reinforce their design, keeping their plastic egg from touching the ground.
Ask your camper: What kinds of strong shapes did you use to make sure your roll cage passed the safety inspection for your slingshot car?
In Art, campers will try out multiple designs for abstract stamps that will be printed on their book bags. They’ll practice being collaborative by sharing their design ideas with each other in a Gallery Walk, then print their unique design in a repeated pattern on their bag.
In Science, campers will create a trunk out of pipe cleaners, paper and straws that allows their slingshot car to hold 10 pieces of luggage. They’ll launch their car on different surfaces to test their design, noticing where luggage falls out and taking intentional steps to close gaps and improve their trunk designs.
In Outdoors, campers will get revved up for a ride outside with an unconventional fuel stop, where they’ll work with their team to keep everyone inside a shrinking gas station.
Ask your camper: How did you redesign your trunk to keep your luggage safe? Did it help to test multiple times?
In Art, campers will stop at their final destination: Los Angeles. Inspired by roadside diners all along Route 66, they’ll make an oversized food sculpture. Campers will practice being visionary as they figure out how to transform everyday materials into 3D sculptures of food that will sit on top of the diners they’ll create tomorrow.
In Science, campers will work in pairs to create an effective guardrail using tape and coffee stirrers. To test, they’ll launch their slingshot car at a guardrail to see if it prevents it from falling off the edge of a table.
Ask your camper: How did you and your partner work together to build strong guard rails? Did you change your design after testing each time?
In Art, campers will practice being visionary by taking the time to come up with an innovative style for their diner before transforming a simple box into the awesome structure they envisioned. They’ll complete their diner by attaching yesterday’s 3D food sculpture to the roof.
In Science, campers will create a spelunking helmet so they can explore the Meramec Cavern in Missouri. Their helmet will need to protect their head against any potential impact, so campers will need to be reflective while they test their helmet, identifying any areas in need of additional cushioning. They’ll also add an LED keychain flashlight to their helmet so they can see in front of them and find minerals deep inside the caverns.
In Outdoors, campers will take Red Light, Green Light to the next level with a road trip twist—trying not to get tagged.
Ask your camper: Did your diner come out as you envisioned? Would you make any changes or additions if you had another day to work on it?
Activities and outings to build on this week's adventures
Spark some ideas for a Route 66-inspired cruiser with the vehicle projects from Inspiration Laboratories. Watch the video for some thoughts on reflection and redesign, then build a vehicle of your own.
Take to the kitchen to tackle some edible innovation as you explore recipes for your favorite diner fare. Try redesigning a recipe or making a diner-themed meal for your family.
Plan a road trip of your own! Collaborate with your family to choose a destination, then research the things you’d like to visit and do along the way.
SF Bay Area: Visit the Academy of Art University Automobile Museum in San Francisco to check out some classic cars.
SoCal: Visit the end of Route 66 and check out the roller coaster at the Santa Monica Pier in person.
Chicagoland: Take a day trip to the Volo Auto Museum for all things automobile—from classic cars to Batmobiles—and many more mechanical marvels.
Galileo Innovation Approach
The Galileo Innovation Approach® (GIA) is our guiding principle. The GIA is at the core of every activity your kids do at camp, from Pre-K all the way to 8th grade. Having a Galileo Innovator’s Mindset, Process and Knowledge makes a lasting impact on the way children think, explore and create.
1. The Innovator's mindset: How Galileo innovators approach the world
I am Visionary
I am Courageous
I am Collaborative
I am Determined
I am Reflective
2. The Innovator’s Knowledge: What Galileo innovators need to understand
Concepts and Facts
Skills and Techniques
Audience and Environment
3. The Innovator’s Process: How Galileo innovators innovate